The working proccess
Last of Us concept art recreated in 3D with ghibli studio art style.
based on the original art by John Sweeney https://www.artstation.com/artwork/688na5
Inspiered by Robin Tran work https://www.artstation.com/artwork/XnrLAl, decided to do my own version as well.
found some assets on-line such as Ellie, the horse, and the cars, the rest was created by myself.
Was exploring diffrent techniques to achive the spesific looks desired.
most materials were created in substance painter the rest as procedural textures in blender.
gat help from several tutorials - links below:
The 3D Artist's Coloring Book
https://courses.stylizedstation.com/p/3dcoloringbook
How to Create Ghibli Clouds in 3D - Blender Volumetrics Tutorial
https://www.youtube.com/watch?v=RgRPUlFBHH4
Tutorial: Ghibli/BoTW Anime Stylized Grass in Blender wth EEVEE
https://www.youtube.com/watch?v=6hyztL8btlY
Hope you like it!!