Dani  Tufeld
Dani Tufeld
3D Artist, Game Desginer
Hertzelia, Israel

About

I am a passionate and enthusiastic game artist and designer with a record of successfully leading art direction in various projects.
Combining creative and logical thinking in order achieve high level results and problem solving.
My goal is to continue creating innovative and high-quality games that make a positive impact on the gaming industry and community.

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Skills

3D ModelingTexturingEnvironment DesignCharacter ModelingTexture BakingLow-poly ModelingGame DesignStorytellingProp ModelingVector IllustrationGame DevelopmentVisual DevelopmentVisual Effects

Software proficiency

Blender
Blender
3ds Max
3ds Max
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Construct 2
Construct 2
Sketchfab
Sketchfab

Experience

  • Studio Manager at Monstera Games
    Haifa, Israel
    November 2022 - Present

  • Creative director at Monstera Games
    Haifa, Israel
    January 2022 - November 2022

  • Game designer at Pikoya
    Haifa, Israel
    November 2020 - December 2021

  • Studant at Shenkar - Engineering. Design. Art.
    Ramat Gan, Israel
    October 2019 - February 2021

    Diploma of Education - Game development and design

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